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Category: Uncategorized

C++ 2D Game Engine – Postmortem

4 years ago, I started working on a custom 2D game engine in C++. At the beginning, I needed a simple game to experiment AI techniques with, but I ended up working on a small engine (I still wanted to train AI to I moved that project to Unity). The…

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huulong May 24, 2019 May 24, 2019Uncategorized C++, programming
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    2D Blueprints C++ Debug ggj pico-8 Platformer programming Puzzle Unity Unreal Engine
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